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妥协中的开放世界深红沙漠》回顾

一个充满无限可能的世界。

现在,Steam 上很少有游戏能像《深红沙漠》一样引起如此大的反响。我们的基准测试显示,这款大型动作 RPG 游戏是目标过高,还是带来了出人意料的流畅体验。
Florian Glaser (translated by DeepL / Ninh Duy) Published 🇺🇸 🇩🇪 ...
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在上手体验之后,我们可以说,《深红沙漠》(Crimson Desert)出自名不见经传的珍珠深渊工作室(Pearl Abyss)之手,它有几个明显的优点,但也有一些缺点。从好的方面来说,最突出的特点是巨大的游戏世界(如果你喜欢开放世界的话),最重要的是成功的战斗系统。后者被证明是高度动态、快节奏和时尚的。在战斗之外,该游戏的动画也很吸引人。

给我们留下较差印象的是鼠标和键盘控制,这需要一些时间来适应。虽然游戏的操控并非完全失败,但在许多方面并没有经过深思熟虑,有时显得过于繁琐,不够直观,还有一些奇怪的按键绑定。在我们看来,开发商在功能和游戏机制的数量上做得有点过了,导致了不必要的高度复杂性。

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深红沙漠

从技术上讲,这款游戏在发布后不久就给人留下了相当不错的印象,只要你能忽略一些小问题,如加载时间有点长以及影响物体和人物的弹出窗口。在中等或更高的设置下,引擎能渲染出非常迷人的风景以及定居点和城镇。由于植被茂密(有时移动得有点太快),再加上许多特效,游戏世界显得非常细腻生动。总的来说,这款游戏让我们联想到了 王国拯救 龙之教条的混合体,其中还掺杂了其他各种影响和借鉴元素,但最终的结果仍然让人感觉非常独特。

游戏的图形菜单也值得称赞,它分为两个选项卡。在视频选项中,你不仅可以更改分辨率,还可以进行升频等设置。虽然《深红沙漠》不支持 XeSS,但它包含 FSR 3.1 以及 DLSS 4.0 和 DLSS 4.5。不出所料,该游戏还支持帧生成。如果需要,还可以启用光线重构功能,从而使光照效果更加迷人和逼真(见下面的截图)。

光线追踪可在图形选项中找到,从 "中等 "预设开始启用。说到预设,开发人员提供了六种预设,从 "最低 "到 "电影 "不等。喜欢手动微调画质设置的用户也可以在图形菜单中进行微调。一个实用的功能是内置的 VRAM 指示器,它有助于估算视频内存需求。更改设置无需重新启动。

使用光线重构的电影预设
使用光线重构的电影预设
电影预设
高预置
中型预设
最小预设值

我们的基准序列开始于黑暗森林中的教程战斗之后,也就是您到达开放世界之后(保存点:新旅程;区域:赫南德领地或赫南德镇)。如视频所示,我们在不到 40 秒的时间内与主角一起按照设定的路线进行游戏。使用 CapFrameX 工具录制了这段视频。

Results

FHD / 1,920 x 1,080

考虑到所提供的视觉质量水平,对系统的要求是合理的。目前的中端 GPU 达到了 GeForce RTX 5060 笔记本电脑,即使在最高设置下也能以 1,920 x 1,080 像素流畅运行。

Crimson Desert
    1920x1080 Minimum Preset     1920x1080 Medium Preset     1920x1080 High Preset     1920x1080 Cinematic Preset
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
202 (92.9min, 137.2P0.1, 159.8P1) fps ∼100%
149.5 (39min, 112.7P0.1, 129.5P1) fps ∼100%
146.9 (100.9min, 111.6P0.1, 123.2P1) fps ∼100%
127.6 (59.3min, 104.5P0.1, 109.6P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ultra 9 275HX
XMG Neo 16 E25
130.4 (57.1min, 72.1P0.1, 91.7P1) fps ∼65%
109 (30.5min, 70.1P0.1, 83.5P1) fps ∼73%
106.1 (65.5min, 71.1P0.1, 81P1) fps ∼72%
94.2 (57.1min, 62.1P0.1, 69.5P1) fps ∼74%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
144.2 (78.9min, 93.1P0.1, 112.4P1) fps ∼71%
107.1 (49.9min, 75.9P0.1, 85.4P1) fps ∼72%
103.8 (51.7min, 65.9P0.1, 75.8P1) fps ∼71%
90.6 (55.8min, 61.2P0.1, 65.7P1) fps ∼71%
NVIDIA GeForce RTX 5060 Laptop, Ultra 9 275HX
XMG Fusion 16 M25
116.7 (42.8min, 76P0.1, 93.1P1) fps ∼58%
68.9 (52.4min, 53.4P0.1, 56.4P1) fps ∼46%
67.3 (49.1min, 51.3P0.1, 54.9P1) fps ∼46%
55.9 (29.9min, 29.9P0.1, 30P1) fps ∼44%

QHD / 2,560 x 1,440 (+ 放大)

在 2,560 x 1,440 的电影预设值下,移动 RTX 5060 仍能达到 40 帧/秒。

Crimson Desert
    2560x1440 Cinematic Preset     2560x1440 Cinematic Preset + DLSS Balanced
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
99.1 (63.4min, 83.8P0.1, 87P1) fps ∼100%
122.3 (53.2min, 100.5P0.1, 105P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ultra 9 275HX
XMG Neo 16 E25
79.4 (49.5min, 53.3P0.1, 57.5P1) fps ∼80%
92.2 (44.2min, 53.8P0.1, 66.9P1) fps ∼75%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
67.9 (45.9min, 47P0.1, 52P1) fps ∼69%
85.4 (52.1min, 56.5P0.1, 64P1) fps ∼70%
NVIDIA GeForce RTX 5060 Laptop, Ultra 9 275HX
XMG Fusion 16 M25
42 (29.6min, 29.9P0.1, 30P1) fps ∼42%
51.5 (29.7min, 29.9P0.1, 30P1) fps ∼42%

UHD / 3,840 x 2,160 (+ 放大)

与最近测试的 死亡搁浅 2一样,只有在不使用升频的情况下,才需要高端芯片来支持 4K。在最大细节为 3,840 x 2,160 的情况下,这款游戏在一台 GeForce RTX 5080 笔记本电脑.启用 DLSS(在我们的情况下,使用平衡预设)后的结果见下表。

Crimson Desert
    3840x2160 Cinematic Preset     3840x2160 Cinematic Preset + DLSS Balanced
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
59.1 (50.6min, 50.9P0.1, 51.9P1) fps ∼100%
80.4 (54.4min, 68.6P0.1, 71.2P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ultra 9 275HX
XMG Neo 16 E25
50.9 (41.6min, 42.8P0.1, 44.3P1) fps ∼86%
65.7 (39.6min, 52.1P0.1, 57.5P1) fps ∼82%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
42.1 (34.6min, 35.4P0.1, 36.7P1) fps ∼71%
55.4 (33.7min, 48.2P0.1, 49.2P1) fps ∼69%
NVIDIA GeForce RTX 5060 Laptop, Ultra 9 275HX
XMG Fusion 16 M25
23.2 (18.8min, 19.2P0.1, 19.9P1) fps ∼39%
33.7 (28.2min, 28.5P0.1, 30P1) fps ∼42%

(多)帧生成

当然,还对帧生成进行了测试。使用 Nvidia 当前顶级笔记本 GPU RTX 5090 笔记本电脑为例,即使是 MFGx2 也能带来明显的性能提升。使用 MFGx4 时,帧速率比单独使用 DLSS 时高出近三倍。

3.840 x 2,160,电影预设 DLSS平衡 DLSS平衡 + MFGx2 DLSS 平衡 + MFGx4
GeForce RTX 5090 笔记本电脑 66 帧/秒(低 1%:46 帧/秒) 105 帧/秒(低 1%:36 帧/秒) 177 帧/秒(低 1%:33 帧/秒)
GeForce RTX 5080 笔记本电脑 55 fps(低 1%:40 fps) 88 fps(低 1%:35 fps) 145 fps(低 1%:32 fps)

Verdict - Ambitious Mega-ARPG

尽管《深红沙漠》并不是一款完美的游戏--它的操作就是一个典型的例子--但这款雄心勃勃的游戏在发布后不久就运行得出人意料的好。由于其超大的绘制距离和高水平的细节,这款游戏看起来也常常令人惊叹,尤其是游戏世界给人的感觉非常生动。

Test systems

XMG Neo 16 E25(RTX 5090 笔记本电脑)
XMG Neo 16 E25(RTX 5090 笔记本电脑)
Tuxedo Stellaris 16 Gen7(RTX 5080 笔记本电脑)
Tuxedo Stellaris 16 Gen7(RTX 5080 笔记本电脑)
XMG Fusion 16 M25(RTX 5060 笔记本电脑)
XMG Fusion 16 M25(RTX 5060 笔记本电脑)

Overview

由于游戏基准测试非常耗时,有时还会因激活限制而延迟,因此我们在发布时只能提供有限数量的测试结果。更多 GPU 测试结果将陆续公布。

Show Restrictions
PosModel< PrevNext >Crimson Desert
 Crimson Desert (2026)
low
1920x1080
Minimum Preset
med.
1920x1080
Medium Preset
high
1920x1080
High Preset
ultra
1920x1080
Cinematic Preset
QHD
2560x1440
Cinematic Preset
4K
3840x2160
Cinematic Preset
NVIDIA GeForce RTX 4080
202
149.5
146.9
127.6
99.1
59.1
NVIDIA GeForce RTX 5080 Laptop
144.2
107.1
103.8
90.6
67.9
42.1
NVIDIA GeForce RTX 5060 Laptop
116.7
68.9
67.3
55.9
42
23.2
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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> Notebookcheck中文版(NBC中国) > 评测 > 妥协中的开放世界深红沙漠》回顾
Florian Glaser, 2026-03-27 (Update: 2026-03-27)